Fantasy Studio/Driving Plates
LOCAL WORKSPACE
3D SCENEOrbit · right drag pan · scroll zoom
CAMERA PLATE
Live preview · car excluded
CITY / 00124 MM
00:00:0060 KM/H →
FRONT PLATE/City street
16:9 · 720p
WASD fly · drag to look · QE down / up
00:00:00/ 00:20:00
CAMERA
FANTASY / MOTION LABMake the move. Keep the plate.480 FRAMES
SHOT REVIEW

Share this camera move.

Anyone with this link can edit a copy, save a project and export the shot. Create a new link after making revisions.

Localhost links work on this computer. For your art director, copy the link from the public app.

THE QUICK VERSION

Set the world. Move the camera.

Pick an environment and outward-facing camera angle. Speed moves the hidden car along −Z. Your camera offset rides with it.

3D Scene: drag to orbit, right-drag or Shift-drag to pan, scroll to zoom. WASD / QE explore the scene without changing the plate camera. F focuses the car. Use Move camera / Rotate camera handles to edit the shot; K captures it. The inset shows the plate. The scene fills the window by default. Scene / Camera toggle the floating side panels; UI hides all panels, and Escape restores them.

Camera plate: W A S D Fly · Q E Down / up · Shift Faster
Drag in the viewport to look · Space Play / pause
K Capture / replace key at playhead · Delete Delete selected key

Scrub the timeline, adjust the camera, press K. Drag diamonds to retime. Each key’s easing controls the segment after it. Play, scrubbing, save and export apply your camera edits automatically. K explicitly captures a key at the playhead. In a two-key savanna dolly, edits apply across the move unless you select a key.

JSON and MP4 use the same deterministic camera motion. Export is always the plate, even when inspecting 3D Scene. MP4 requires local H.264 support in a recent Chrome, Edge, or Safari.

Imported scenes keep their original coordinates. Use scale, height, and the splat up-axis flip to align them. GLB must be self-contained and uncompressed.

LOCAL RENDER / H.264

Making your motion reference.

Preparing encoder…

1280 × 720 · 24 fps · no audio

PLATE REVIEW